Laptops, interactive displays, visualisers and mobile devices are simply tools that provide access to powerful software. It is this software which provides teachers with the tools to create magical lessons, engage pupils and generate fresh teaching and learning opportunities.
With such a wide range of software available, understanding the options and the benefits is essential.
Although each is unique, we believe all software should have the same goal - to enhance teaching and learning.
Below is an example of an exciting software package which incorporates 3D interactive illustrations, powerful lesson building functions and hundreds of educational games and tools.
In summary though, educational software should be simple and intuitive to use, minimising preparation and assessment time and so enhancing teaching time. Teachers can capture the attention of pupils using games and activities that reinforce audio, visual and kinaesthetic learning.
The movie below illustrates a typical activity a teacher can build as part of a lesson: